
- #Apple egpu developer kit for mac#
- #Apple egpu developer kit mac os x#
- #Apple egpu developer kit mac#
- #Apple egpu developer kit windows#
The kit would enable registered developers to create, optimize, and test their apps on Apple Silicon during the earliest stages of the transition to Apple processors from 2020 to 2022, before consumer hardware was available.
#Apple egpu developer kit mac#
On June 22 at the 2020 Worldwide Developers Conference, Apple Senior VP Craig Federighi revealed a new Developer Transition Kit based on a Mac mini running the developer beta of macOS Big Sur on an Apple A12Z processor. The 2020 Developer Transition Kit in a Mac mini enclosure. The DTKs have since become rare collector's items.
#Apple egpu developer kit windows#
However, some units remained unreturned, even being used as Windows XP systems. When the first Intel-based iMac shipped in 2006, it was offered as an exchange item to encourage developers to return their Developer Transition Kits. These units were the first Intel-based computers to be released by Apple Computer and were expected to be returned by the end of 2006, when Apple's Intel-based products were expected to ship.
#Apple egpu developer kit mac os x#
To provide Mac OS X developers an early Intel-based system before consumer products became available, Developer Transition Kits became immediately available to lease for US$999. He stated that the PowerPC G5 was having trouble keeping up with Apple's product road map.

As great as the whole "bring your own GPU" setup is for a lot of folks, it's not hard to imagine Apple opting for something a little more plug-and-play for people who just want to turn their MacBook into a killer VR machine when they're at home.History PowerPC to Intel transition Main article: Apple's transition to Intel processorsĪpple WWDC 2005 - The Intel Switch RevealedĪpple CEO Steve Jobs had made the surprise announcement at Apple's 2005 Worldwide Developers Conference that the company's Macintosh product line would be making a rapid transition from PowerPC to Intel processors. And knowing Apple, this eGPU setup will simplify even further before it becomes available to the general public in early 2018. A promising startĮven as a developer kit, there's a lot about this experience to be impressed with.ĭespite being a kit designed for a first developer beta, it puts relatively little on the user before it functions. And good news for excited fans of VR: There are already several examples of developers hard at work to deliver quality VR experiences through this setup. The whole point of this developer kit is to give developers the tools needed to bring new and existing VR experiences to SteamVR so that they can be enjoyed when macOS High Sierra officially launches in the fall. eventuallyĪnd here's where we pause for the moment, because there are, obviously, no games in SteamVR waiting for me to play right now. The controllers tracked flawlessly in front of me as expected, and I felt ready to jump into a game. The instructions are all the same, and when the setup was complete, I put the headset on and saw the same endless white room with grey lines I've seen thousands of times before.
#Apple egpu developer kit for mac#
Steam for Mac already has SteamVR in Beta for macOS 10.11.6, but with the macOS Sierra beta, the HTC Vive behaves more like it currently does on PCs: As soon as SteamVR was enabled, the headset and controllers were immediately detected and I was ready to set up my virtual space.Īll of this worked exactly as expected from the perspective of someone who has been using a Vive for the last year. I connected the Vive HDMI cable to the Breakaway Box and the Vive USB-A cable to the hub, and the Vive lit up to confirm it was connected.Įven as it is right now, this kit puts relatively little on the user to figure out in order to properly function. I disconnected the power cable to connect the hub Apple provided and realized the Sonnet eGPU Breakaway Box was now also acting as the power source for this MacBook thanks to its 350W power supply included in the box. Connecting the HTC Vive to this machine means using its only other available USB-C port as a hub for USB-A ports, which concerned me initially since that port was already being used to power the laptop.
